blockerror-deactivated20131103 asked: you seem to know a lot of things, considering art and what not and i was wondering if you had some advice on my question. im a senior, and i want to get my major in psychology however i would love to continue my "art", which really is mostly a hobby of mine but one i would hate to lose and dream of making more than a hobby. i dont know if that question makes sense, but yes.
Motivational TLDR response: GO!
In game design, we have a lot of ideas and not enough time to really make them all happen. You know what we do to figure ourselves out? We make small prototypes in a short amount of time so we can test them. A lot of things sound good in theory, but when you’re actually there doing it, things snap into clarity. Potentially terrible ideas are vindicated, solid concepts are revealed to be weak, and all concepts need a lot of work to become something compelling. We do this very early in the development process. We keep our work short and to the point so we can make these realizations and change gears to work on what matters most.
The same is true with figuring yourself out, to a degree. Only you can know what you might like to do and only you can test the waters to see if things are worth it for you. You have a lot of ideas about what you’d like to do in the future and that’s awesome. Start playing those things out in your life and pay attention to how you respond to those things.
Some brilliant words.
Deges Art - Being a Concept Artist
Notice how the video emphasizes walking around and seeing potential in the world and drawing it out. His final product is a result of a ton of contemplation and reference gathering through photos and sketching.
Making an excellent piece is built on a ton of work the viewer doesn’t explicitly see.
This is wonderful.